Dragon's Dogma, Established 2012
I booted the game earlier this week and ran through the first few hours. As you might expect, the game runs quite a bit better on a modern PC than it did on the old console hardware. Testing Dragon’s Dogma on my GeForce GTX 980 Ti-equipped machine was (no surprise) overkill, easily maxing out the game at 1080p and maintaining north of 100+ frames per second. That’s good news for Dragon’s Dogma fans, given that the original console versions often dipped down to 15fps to 20fps.
Here’s a look at the graphics options:
And Dragon’s Dogma has an interesting denouement, for those willing to plod through the full 30 to 40 hours to the game’s ending. Unfortunately I don’t think the game—not even a masterpiece in 2012—has aged particularly well. The open-world genre is probably one of the fastest to evolve nowadays, and much of Dragon’s Dogma feels conspicuously empty and archaic to me.
For those who are already fans or are curious about the combat, however, this seems like a perfectly competent port. There are a few oddities, like the fact you can’t use a gamepad to input a name during character creation, but by-and-large it seems to run well. Here’s hoping a more-refined Dragon’s Dogma II is in the works at Capcom.
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